3D Texture Tools
Textures turn flat geometry into believable surfaces. These browser-based tools generate and convert the maps a PBR pipeline needs - normal maps, height-to-normal and bump-to-normal - without installing plugins or uploading your artwork.
Normal Map Generator
Height map or photo to tangent-space normal map
Height Map to Normal Map
Convert grayscale displacement to normals
Bump Map to Normal Map
Modernise legacy bump textures
Normal Maps for Game Textures
Tileable maps for environment kits
What Is a Normal Map?
Understand the format
Why Are Normal Maps Blue?
Read the RGB encoding